The book I have gained inspiration from a book called 'The Subtle Knife', it is the second book in a trilogy known as the 'His Dark Materials Trilogy' written by Philip Pullman (If you haven't read the set then I would recommend it by the way!!!) and I have chosen the following passage:
The ideas I have gotten from this text center around the idea of traveling in between dimensions, I honestly don't think any for of medium could make inter-dimensional travel any more kick ass than gaming, yet, to my knowledge anyway, it hasn't been done yet? (Feel free to comment below if you can think of a game that does!).
I really like the way it takes a specific and specialized item to open this "window" to another world. Not only that, there are also consequences for not closing a window behind you! I also like the way you can not only see through to the next dimension but feel it's breeze and taste it's air.
I think these ideas would open up a lot of scope for not only some cool game mechanics, but also some cool atmospheric set pieces and experiences too, as well as practically infinite scope for settings.
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